| @@ -1,29 +1,30 @@ | |||||
| from mcstatus import MinecraftServer | |||||
| import time | |||||
| server = MinecraftServer.lookup("mc.thoughtless.eu:25603") | |||||
| status = server.status() | |||||
| def main(): | |||||
| status = server.status() | |||||
| while status.players.online != 2 : | |||||
| status = server.status() | |||||
| latency = server.ping() | |||||
| query = server.query() | |||||
| print("Le serveur compte {0} joueurs en ligne. Ping : {1} ms".format(status.players.online, latency)) | |||||
| # print(u"Le serveur repond en {0} ms".format(latency)) | |||||
| liste = '' | |||||
| for i in range(len(query.players.names)): | |||||
| liste += query.players.names[i] + '\n ' | |||||
| print(liste) | |||||
| print('Fermeture du programme') | |||||
| if __name__ == '__main__': | |||||
| try : | |||||
| main() | |||||
| except KeyboardInterrupt : | |||||
| from mcstatus import MinecraftServer | |||||
| import time | |||||
| from discord_webhook import DiscordWebhook | |||||
| server = MinecraftServer.lookup("mc.thoughtless.eu:25603") | |||||
| status = server.status() | |||||
| def main(): | |||||
| status = server.status() | |||||
| while status.players.online != 2 : | |||||
| status = server.status() | |||||
| latency = server.ping() | |||||
| query = server.query() | |||||
| print("Le serveur compte {0} joueurs en ligne. Ping : {1} ms".format(status.players.online, latency)) | |||||
| # print(u"Le serveur repond en {0} ms".format(latency)) | |||||
| liste = '' | |||||
| for i in range(len(query.players.names)): | |||||
| liste += query.players.names[i] + '\n ' | |||||
| print(liste) | |||||
| if __name__ == '__main__': | |||||
| try : | |||||
| main() | |||||
| except KeyboardInterrupt : | |||||
| print("Fermeture du programme...") | print("Fermeture du programme...") | ||||